Q&A: Hobbit Director Guillermo del Toro on the Future of Filmby Mack Chico on 06.11.2009
Q&A: Hobbit Director Guillermo del Toro on the Future of Film Wired magazine had a chance to interview famed mexican director and new visionary for the Lord of the Ring's prequel - The Hobbit. The interview in its entirety is below... Two years ago, few outside of fanboyland knew who Guillermo del Toro was. Film geeks name-dropped him as one of the "Three Amigos," a triad of up-and-coming Mexican-born buddies that includes Alfonso Cuarón (Children of Men) and Alejandro Gonzàlez Inàrritu (Babel). But del Toro was probably the nerdiest of the three—the pasty indoor kid behind Hellboy who doodled in his notebook and painted pewter dragons while his pals made "important" films with Clive Owen and Brad Pitt. That changed with Pan's Labyrinth, his grimly vivid coming-of-age fable set in the aftermath of the Spanish Civil War. Nominated for six Oscars and winning three (including Best Cinematography and Best Art Direction), Labyrinth instantly elevated the talented schlock-meister from geek totem to critically beloved prophet. He was handpicked by Peter Jackson to helm the two-part prequel to The Lord of the Rings and took on a slew of projects that will keep him in the spotlight for years. His plate is now piled high with a Frankenstein adaptation, revisionist Dickens, loyalist Vonnegut, and more. Suddenly, we're looking down the barrel of the Del Toro Decade. But don't worry: While he's poised to succeed Spielberg and Lucas atop Blockbuster Mountain, the 44-year-old kid from Guadalajara is still a talented schlock-meister. Who but a committed nerd would carve out time between making Hellboy II and developing The Hobbit (with executive producers Jackson and Fran Walsh, as well as scribe Philippa Boyens) to cowrite splattery vampire novels? (The Strain, a sort of modern reply to Bram Stoker's original Dracula and the first volume in an epic bloodsucker trilogy, is due out June 2.) Del Toro is tight-lipped about his three-year Hobbit odyssey—the screenplay isn't finished, and casting has yet to be announced formally. But he's more than ready to hold forth on vampires, his creative process, and the future of movies. Hint: They'll be more than just films—and you, dear reader, will be in them. If you dare. Wired: You're pretty busy these days. What made you want to write vampire-themed horror novels? Wired: So you turned a TV show into a novel, which you cowrote with best-selling crime author Chuck Hogan. Why a collaboration? Wired: But "real" for you is so ... unreal. You set The Strain in New York. In the past, your depictions of the city, from Mimic to Blade II to Hellboy, have had a fabulous aspect. Wired: With Pan's Labyrinth, you proved you can indulge your love of monsters and seek artistic credibility at the same time. Do you still get push-back from an industry that believes the science fiction/fantasy genre and "serious filmmaking" don't mix? Wired: Is that what attracted you to Slaughterhouse-Five? Wired: The movies you've booked will keep you busy for another decade or more. They will also make you the dominant fantasist for this period, which promises profound tech-driven upheavals in both content and distribution. What will we see?
Wired: It sounds like you're talking about an entirely new form of storytelling. Wired: How is that interactivity going to change Hollywood—and the way directors like you make movies? Wired: So how will the public story engine tell those same 10 stories differently? Wired: You're describing a model that's more like a videogame. Is the merger of movies and games the first step? Wired: But these nonlinear, hybrid storytelling forms involve gaming tech, which could trap them in a geek ghetto. What's going to bring down that wall? Wired: Are you going to create it? Wired: Seems like you're pulling an Obama on us: doing everything at once. That's an interesting strategy. Source: Wired.com |
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